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Simulation based research on human-robot collaboration

Project description

& learned skills

For my master thesis, I developed a Unity based digital twin simulation for coordinating multiple semi autonomous robots in a dynamic restaurant environment. The project focused on how human operators could maintain control and overview while collaborating with autonomous systems in real time, using the simulation as an experimental environment for testing different control strategies and interaction methods.

During this project, I further developed my skills in Unity and C# development, real time simulation architecture, multi agent systems and human robot interaction research within complex simulated environments. It also strengthened my ability to rapidly prototype, iteratively test experimental systems and translate abstract interaction challenges into functional simulation tools.

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Come read about it!

Any question about the specific software architecture, design choices, or the outcome of the experiments? 

The full report can be found at the TU Delft repository, or feel free to send me a mail.

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